Are you looking for Stellaris cheats to boost your progress? If yes, then this article is for you as it contains a list of work. Stellaris is a strategy video game where you can explore the vast universe and rule over an interstellar civilization.
Your goals include colonizing planets, managing your current planet, fighting with other civilizations, exploring the universe, etc. You don’t have to fight with all other civilizations, but it depends on your diplomacy and your game platforms like PlayStation or Xbox.
Trade with them to sell your items for money and buy items that you need from them. As you trade with the civilization, your relationship will get better with them.
You can add traits to a species with Stellaris cheats and upgrade them. Want to travel to the far end of the universe? Use a faster-than-light spaceship to reach there in less time.
Stellaris Cheats
To perfectly use Stellaris cheats, you need to have IDs of leaders, empires, and species, or they won’t work. To get the exact ID tag, just enter the “debugtooltip” command on the console and move the cursor to the desired game element to get its ID.
Cheat Codes | How to Help You |
activate_all_traditions | activates all Traditions |
effect remove_modifier = [modifier id] | removes chosen modifier from the selected planet, or empire if none is selected |
activate_ascension_perk [name] | activates a specified Ascension Perk |
election | starts a ruler election |
end_senate_session | passes/fails the currently voted resolution |
activate_tradition [tradition id] | activates a specified Tradition |
engineering [amount] | adds x amount of Engineering tech points, default 5000 |
event [event id] | triggers chosen event |
add_anomaly [anomaly id] | adds specified anomaly to the selected celestial body |
federation_add_experience [amount] | adds x amount of experience to the Federation, default 1000 |
add_relic [relic id] | grants relic, writing all instead of a specific ID grants all relics. Same relic can be added multiple times |
federation_add_cohesion [amount] | adds x amount of cohesion to the Federation, default 200 |
federation_examine_leader | triggers a Federation succession |
add_opinion [source] [target] [amount] | increases one empire’s opinion of another by desired amount, default 40 |
alloys [amount] | adds desired amount of Alloys, default 5000 |
finish_research | finishes all active research |
add_intel [target] [amount] | adds desired amount of intel towards the target, default 10 |
finish_special_projects | finishes all special projects |
ai | toggles the AI on or off |
finish_terraform | finishes all terraforming processes |
add_spynetwork_value [target] [amount] | adds [amount] of infiltration progress on [target] |
food [amount] | adds x amount of Food, default 5000 |
force_integrate [target] | integrates target empire into the player’s empire |
add_trait_leader [leader id] [trait id] | adds trait to a specified leader, entering only the leader ID reveals all trait IDs for that class. Can also use remove_trait_leader [leader id] [trait id] |
force_senate_vote | ends the current senate recess |
free_government | toggles allowing player to change governments without the time limit |
free_policies | toggles allowing player to change policies without restriction, including policies previously disabled |
add_trait_species [species id] [trait id] | adds trait to a chosen species. Can also use remove_trait_species [species id] [trait id] |
build_pops [amount] | adds robot pops to the selected planet, only works if the empire has the technology to build robot pops |
cash [amount] | adds desired amount of Energy Credits, default 5000 |
influence [amount] | adds x amount of influence, default 5000 |
communications | establishes communications with all empires |
instant_build | toggles instantly finishing constructions and upgrades. WARNING: This also applies to enemy AI so only used while paused |
intel | gives sight of the entire galaxy and disables first contact while active |
create_megastructure [megastructure id] | creates chosen Megastructure in the current system, pressing tab reveals the IDs |
invincible | player ships will not take damage |
create_navy [amount] | creates a fleet using your most recent designs that uses chosen amount of Naval Capacity, 1 = 100% |
max_resources | fills all resource storages |
minerals [amount] | adds x amount of Minerals, default 5000 |
damage [amount] | all ships in the selected fleet take specified amount of hull damage |
own | take ownership and control of the selected fleet, starbase or planet, or specified planet ID if nothing is selected |
physics [amount] | adds x amount of physics tech points, default 5000 |
planet_class [planet class id] | changes the selected celestial body to a new class via the class id |
debug_nomen | AI empires always refuse player proposals |
planet_happiness [amount] | adds a modifier with x amount of happiness to the selected planet, default 100 |
debug_yesmen | AI empires always agree to player proposals |
play [empire ID] | switches player control to designated empire |
effect add_deposit = [deposit id] | adds resource deposit or planetary feature to the selected celestial body |
research_technology [technology id] | instantly research specified technology |
effect add_district = [district id] | adds specified district to the planet |
effect add_planet_devastation = [amount] | adds X amount of devastation to the selected celestial body, negative values lower it |
skills [amount] | adds x amount of skill levels to every leader under player control, default 1 |
effect country_add_ethic = [ethic id] | adds chosen ethic to the player empire |
skip_galactic_community_cooldowns | allows proposing resolutions from the same group without cooldown |
effect country_remove_ethic = [ethic id] | Removes chosen ethic from the player empire |
society [amount] | adds x amount of society tech points, default 5000 |
effect force_add_civic = [civic id] | adds chosen civic to the player empire |
survey | surveys all planets, requires at least one science ship |
effect force_remove_civic = [civic id] | removes chosen civic from the player empire |
branchoffice | take ownership of a selected planet’s branch office |
unity [amount] | adds x amount of Unity, default 500 |
imperial_authority [amount] | adds x amount of Imperial Authority, default 10 |
unlock_edicts | unlocks all edicts |
techupdate | re-rolls the current available tech choices |
How To Use Stellaris Cheats?
No Stellaris cheats are available, and only console commands are available. They are better compared to cheats if you know what you can do with them.
Using Stellaris cheats and commands is a bit different as you have to access the console first. In case the layout of your keyboard is different, use SHIFT + 3 to open the command console. Here is how you can enter Stellaris cheats on the built-in console.
- Open Stellaris
- Press the tilde (~) key during the gameplay
- Paste Stellaris cheats to activate them
- Close the console and enjoy free stuff.
FAQs on Stellaris Cheats
Top open cheat codes command in the Stellaris game simply press the ~ key from your keyboard and enter your cheats there.
To end the war in the Stellaris any side had to surrender or negotiate Status Quo peace in this game.
Yes, there are many cheat codes available in the Stellaris game and here you can get a complete table of all of them.
Conclusion
With the help of Stellaris Cheats, you can easily unlock many things in this game and make the game easier for you. Here you can find the complete list of cheat codes and how to activate them in this game.
If you like to check out more game cheats then do check out our Saints Row 2 Cheats and Subnautica Cheats article.